
If you wish to make text into a spoiler, you may do that like so: (/spoiler)Įach week /r/Starbound hosts a Build of the Week thread (BotW) with the build topic changing weekly.
STARBOUND OPENGL 2.0 ERROR SOFTWARE
Follow reddit's self-promotion guidelines ( additional note). Love the dame boards and the combo of of the software require an OpenGL 2.0capable system.you havent redeemed your Steam Access Key then click here for instructions) 2. You’ll embark on a quest to survive, discover, explore and fight your way across an infinite universe! Latest stable update: August 7th, 2019 The Problem does not occur with OpenGL 4.5 it works with overlay enable.

Take on the role of a character who’s just fled their home planet, only to crash-land on another. Is there any chance youre running two graphics cards, your discrete GT 640 and an integrated one, and that Starbound is using the integrated card The GT 640 supports OpenGL up to version 4.3, so either a different card is being used or there is an issue in one of our dependencies.

This is because of the render-instructions sent to the GPU by Starbound. Global Moderator 6,156 posts Joined January 2013. Also, its a copy of my game and not running through Steam, so take that into consideration. Find the line that contains Renderer and change its value from opengl to directx. It works Its slow in spots but very playable.

Starbound is a 2D extraterrestrial sandbox adventure game developed by Chucklefish, a London-based independent game studio! Also it says 2.1 (never noticed though, that's why my first post here says 2.0) The OpenGL functions that are called/needed by Starbound in order to render the game needs at least a GPU that supports OpenGL 2.1 or higher. Dont select the OpenGL exe but the normal starbound.exe and just tick off 'emulate HW TnL caps'.
